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==Storico Cambiamenti== {{Unfinished changelog}} {{Scrollbox | '''[[SMITE Version 3.12.3494|SMITE Version 3.12.3494 (July 6, 2016)]]''' *[[Image:Icons Vulcan Passive.png|25px|link=]] '''New Passive – Master Craftsman''' :*Whenever Vulcan successfully hits an enemy god with an ability he gains +20 MP5 and 15% Movement Speed for 5s. '''[[SMITE Version 3.5.3322.1|SMITE Version 3.5.3322.1 (March 29, 2016)]]''' *[[Image:Icons Vulcan A04.png|25px|link=]] '''Earthshaker''' :*Increased point blank damage from <s>50%</s> → 60%. :*Reduced the travel time at max range. '''[[SMITE Version 2.15.3014|SMITE Version 2.15.3014 (October 6, 2015)]]''' *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*Fixed issue with ability preemptively hitting collision. '''[[SMITE Version 2.10.2868|SMITE Version 2.10.2868 (July 21, 2015)]]''' *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon''' :*Fixed being able to place Cannons inside collision. *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*Warm up is now team colored. *[[Image:Icons Vulcan A04.png|25px|link=]] '''Earthshaker''' :*Warm up is now team colored. '''[[SMITE Version 2.0.2573.3|SMITE Version 2.0.2573.3 (February 11, 2015)]]''' *'''General''' :*Fixed the Sentry skin turrets always showing crowd control immune glow on. '''[[SMITE Version 1.0.2476|SMITE Version 1.0.2476 (December 17, 2014)]]''' *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*This ability no longer stuns as it knocks up. :*Range reduced from 65 to 60. :*Added a ground target warning indicator where the Magma Bomb is going to land. '''[[SMITE Version 1.0.2379.3|SMITE Version 1.0.2379.3 (October 29, 2014)]]''' *'''General''' :*Voice has been updated. '''[[SMITE Version 1.0.2326|SMITE Version 1.0.2326 (October 1, 2014)]]''' *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*Fixed an issue where if this ability is used while walking forward, Vulcan became stuck bent over until the player stopped moving. '''[[SMITE Version 1.0.2188.3|SMITE Version 1.0.2188.3 (June 24, 2014)]]''' *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*Fixed missing impact sound fx and hit particles. '''[[SMITE Version 1.0.2173|SMITE Version 1.0.2173 (June 12, 2014)]]''' *'''General''' :*Added targeters for Sentry skin. '''[[SMITE Beta Version 0.1.1968|SMITE Beta Version 0.1.1968 (February 6, 2014)]]''' *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*Recovery time reduced from 0.2 to 0.1. '''[[SMITE Beta Version 0.1.1918.2|SMITE Beta Version 0.1.1918.2 (January 8, 2014)]]''' *'''General''' :*Basic attack animations now include trails on his hammer as he swings it. :*The shockwave basic attack projectile is now blue for his Sentry skin. :*[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*Pre-Hit reduced from 0.5 to 0.25. :*Increased magical damage scaling from 70% to 80%. *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon''' :*Pre-Hit Delay reduced from 0.49 to 0.4. :*Post-Hit Delay reduced from 0.24 to 0.1. *[[Image:Icons Vulcan A01b.png|25px|link=]] Magma Bomb :*Post-Hit Delay reduced from 0.4 to 0.2. :*This ability can now be placed inside of walls. :*Increased magical damage scaling from 60% to 70%. *[[Image:Icons Vulcan A04.png|25px|link=]] '''Earthshaker''' :*Post-Hit Delay reduced from 0.7 to 0.2. :*Added a vertical beam to the targeting fx to make it easier for Vulcan to see at distance. :*Fixed an issue where the red outline in the warmup FX wasn’t visible for enemies. :*This ability can now be placed inside of walls. '''[[SMITE Beta Version 0.1.1888.2|SMITE Beta Version 0.1.1888.2 (December 20, 2013)]]''' *[[Image:Icons Vulcan Passive.png|25px|link=]] '''Heavy Shot''' :*Slow increased from 15% to 20%. *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*Damage Increased from 65/95/125/155/185 (+70% of your magical power) to 80/120/160/200/240 (+70% of your magical power). Cooldown changed from 9/8/7/6/5 to 7/6.5/6/5.5/5s. *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon''' :*Health per rank changed from 100/150/200/250/300 to 220/300/380/460/540. Protections per rank changed from 5/10/15/20/25 to 5/15/25/35/45. *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*Damage scaling increased from 40% to 60% of Vulcan's Magical Power. *[[Image:Icons Vulcan A04.png|25px|link=]] '''Earthshaker''' :*Increased projectile speed for long range shots from 45 to 50. (Shot has the same minimum time of 1.5s, but the maximum time at full distance is reduced slightly). Increased magical scaling from 120% to 130%. '''[[SMITE Beta Version 0.1.1887|SMITE Beta Version 0.1.1887 (December 18, 2013)]]''' *'''General''' :*Vulcan has had an ability overhaul, and is now positioned as a Mage. His base stats have been adjusted accordingly. Vulcan’s Basic attack is now ranged. *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire (No Change)''' :*Vulcan blasts a fireball out of his Forge, pushing him back and dealing 65/95/125/155/185 (+70% of your magical power) damage to all enemies in its path, marking the first god that is hit. The Inferno Cannon prioritizes the marked target and deals 10% more damage to that god. :*Cost: 40/45/50/55/60 mana. :*Cooldown: 9/8/7/6/5 seconds. *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon (No Change)''' :*Vulcan constructs an Inferno Cannon that shoots fireballs in a cone that deal 45/70/95/120/145 (+35% of your magical power) damage to the target every second. The Inferno Cannon lasts until destroyed or another is placed. This inherits Vulcan's penetrations but does not apply on-hit effects. Inferno Cannon takes 50% additional damage from non-god sources. :*Cost: 65/70/75/80/85 mana. :*Cooldown: 15 seconds. *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb (No Change)''' :*Vulcan tosses a bomb that explodes in a radius on impact with the ground, damaging for 70/120/170/220/270 (+40% of your magical power), stunning for 1s, and knocking back nearby enemies. :*Cost: 50/55/60/65/70 mana. :*Cooldown: 10 seconds. *[[Image:Icons Vulcan A04.png|25px|link=]] '''Earthshaker (NEW)''' :*Vulcan launches a rocket that explodes on impact with the ground, causing 400/520/640/760/880 (+120% of your magical power) damage. The rocket starts at 50% damage strength, and increases damage the further it travels from Vulcan. :*Cost: 80/90/100/110/120 mana. :*Cooldown: 90 seconds. '''[[SMITE Beta Version 0.1.1868.3|SMITE Beta Version 0.1.1868.3 (December 5, 2013)]]''' *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*Fixed an issue in which Vulcan could be stuck moving backwards. :*Fixed an issue in which Vulcan could sometimes get stuck in “hunchback” pose under some circumstances. *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon''' :*Fixed an issue where it would target towers. *[[Image:Icons Vulcan A01b.png|25px|link=]] '''Magma Bomb''' :*Updated the targeter to be more clear where the center of the blast will be. '''[[SMITE Beta Version 0.1.1850|SMITE Beta Version 0.1.1850 (November 20, 2013)]]''' *'''General''' :*New loading screen card. :*Vulcan received some visual FX upgrades to his melee attacks and other miscellaneous areas. :*Vulcan should no longer play his intro animation twice. *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*The backward dash movement on this device has been re-enabled. It will also now slide against angled walls and surfaces, rather than come to a complete stop. Note: The movement now acts like a traditional dash. He will no longer have invulnerability frames, or lose the point in Domination while moving. *[[Image:Icons Vulcan A02.png|25px|link=]] '''Inferno Cannon''' :*The tooltip now indicates that this turret takes 50% additional damage from non-god sources. :*The Inferno Cannon’s current target will also now have a targeting beam drawn to them, similar to those of Towers. *[[Image:Icons Vulcan A01b.png|25px|link=]] '''[New #3] - Magma Bomb''' :*Vulcan returned to the workshop and re-emerged with a new gadget. His Thumper XVI has been replaced with the Magma Bomb. The Magma Bomb is a ground target projectile that explodes on impact, damaging nearby enemies, dealing magical damage, and stunning and knocking back enemies within the explosion radius. *[[Image:Icons Vulcan A04 Old.png|25px|link=]] '''Volcanic Overdrive''' :*The bonus protections have been removed and replaced with 30% damage reduction across all ranks. :*This ability now also grants CC immunity while active. '''[[SMITE Beta Version 0.1.1740|SMITE Beta Version 0.1.1740 (September 25, 2013)]]''' *[[Image:Icons Vulcan A03.png|25px|link=]] '''Thumper XVI''' :*An issue has been fixed where this turret was only dealing damage to enemies within a cone. This will now deal damage in a 360 radius again, as intended. '''[[SMITE Beta Version 0.1.1740|SMITE Beta Version 0.1.1740 (September 25, 2013)]]''' *'''General''' :*Fixed an AI issue with turrets. *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*The mana cost for this ability has been reduced from 50/55/60/65/70 to 40/45/50/55/60. '''[[SMITE Beta Version 0.1.1739.1|SMITE Beta Version 0.1.1739.1 (September 19, 2013)]]''' *'''General''' :*Fixed an AI issue with turrets. *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*The mana cost for this ability has been reduced from 50/55/60/65/70 to 40/45/50/55/60. '''[[SMITE Beta Version 0.1.1738|SMITE Beta Version 0.1.1738 (September 18, 2013)]]''' *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*This ability no longer pushes him backwards. :*The cooldown of this ability has been reduced from 13s to 9/8/7/6/5s. :*The base damage of this ability has been decreased from 85/145/205/265/325 to 65/95/125/155/185. '''[[SMITE Beta Version 0.1.1738|SMITE Beta Version 0.1.1738 (September 18, 2013)]]''' *[[Image:Icons Vulcan A01.png|25px|link=]] '''Backfire''' :*This ability no longer pushes him backwards. :*The cooldown of this ability has been reduced from 13s to 9/8/7/6/5s. :*The base damage of this ability has been decreased from 85/145/205/265/325 to 65/95/125/155/185. '''[[SMITE Beta Version 0.1.1666|SMITE Beta Version 0.1.1666 (August 7, 2013)]]''' *'''General''' :*Basic attacks switched from dealing/scaling physical damage to magical. '''[[SMITE Beta Version 0.1.1629.0|SMITE Beta Version 0.1.1629.0 (July 17, 2013)]]''' *[[Image:Icons_Vulcan_A01.png|25px|link=]] '''Backfire''' :*This ability now marks the first god that is hit for 4 seconds, causing the Inferno Cannon to prioritize that target and giving the turrets 10% increased damage to that target. }}
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